Virtual reality games for people using wheelchairs K Gerling, P Dickinson, K Hicks, L Mason, AL Simeone, K Spiel Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 81 | 2020 |
Virtual reality crowd simulation: effects of agent density on user experience and behaviour P Dickinson, K Gerling, K Hicks, J Murray, J Shearer, J Greenwood Virtual Reality 23 (1), 19-32, 2019 | 74 | 2019 |
Juicy game design: Understanding the impact of visual embellishments on player experience K Hicks, K Gerling, P Dickinson, V Vanden Abeele Proceedings of the annual symposium on computer-human interaction in play …, 2019 | 72 | 2019 |
Designing movement-based play with young people using powered wheelchairs K Gerling, K Hicks, M Kalyn, A Evans, C Linehan Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems …, 2016 | 69 | 2016 |
Participatory design of therapeutic video games for young people with neurological vision impairment J Waddington, C Linehan, K Gerling, K Hicks, TL Hodgson Proceedings of the 33rd Annual ACM Conference on human factors in computing …, 2015 | 55 | 2015 |
Creating wheelchair-controlled video games: Challenges and opportunities when involving young people with mobility impairments and game design experts KM Gerling, C Linehan, B Kirman, MR Kalyn, AB Evans, KC Hicks International Journal of Human-Computer Studies 94, 64-73, 2016 | 46 | 2016 |
Good game feel: an empirically grounded framework for juicy design K Hicks, P Dickinson, J Holopainen, K Gerling Proceedings of DiGRA 2018 Conference: The Game is the Message, 2018 | 43 | 2018 |
Understanding the effects of gamification and juiciness on players K Hicks, K Gerling, G Richardson, T Pike, O Burman, P Dickinson 2019 IEEE Conference on Games (CoG), 1-8, 2019 | 42 | 2019 |
Designing games for the rehabilitation of functional vision for children with cerebral visual impairment C Linehan, J Waddington, TL Hodgson, K Hicks, R Banks CHI'14 Extended Abstracts on Human Factors in Computing Systems, 1207-1212, 2014 | 29 | 2014 |
Exploring casual exergames with kids using wheelchairs K Hicks, K Gerling Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 24 | 2015 |
Handing over the keys: A qualitative study of the experience of automation in driving C Linehan, G Murphy, K Hicks, K Gerling, K Morrissey International Journal of Human–Computer Interaction 35 (18), 1681-1692, 2019 | 17 | 2019 |
Potential and limitations of playful technology to support infant feeding K Gerling, K Hicks, L Buttrick, C Headleand, B Williams, J Hall, K Tang, ... Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018 | 16 | 2018 |
Exploring Twitter as a game platform; strategies and opportunities for microblogging-based games K Hicks, K Gerling, B Kirman, C Linehan, P Dickinson Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 13 | 2015 |
Including the experiences of physically disabled players in mainstream guidelines for movement-based games L Mason, K Gerling, P Dickinson, J Holopainen, L Jacobs, K Hicks Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems …, 2022 | 10 | 2022 |
Experiencing simulated confrontations in virtual reality P Dickinson, A Jones, W Christian, A Westerside, F Mulloy, K Gerling, ... Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021 | 10 | 2021 |
Exploring the impact of gender on character mechanics in multiplayer online battle arena (MOBA) games B Davies, CJ Headleand, K Hicks 2020 International Conference on Cyberworlds (CW), 71-78, 2020 | 10 | 2020 |
Designing interactive manual wheelchair skills training for children K Gerling, K Hicks, O Szymanezyk, C Linehan Proceedings of the 2019 on Designing Interactive Systems Conference, 725-736, 2019 | 8 | 2019 |
Leveraging icebreaking tasks to facilitate uptake of voice communication in multiplayer games K Hicks, K Gerling, P Dickinson, C Linehan, C Gowen Advances in Computer Entertainment Technology: 14th International Conference …, 2018 | 4 | 2018 |
Exploiting players? Critical reflections on participation in game development K Gerling, G Wallner, P Mirza-Babaei, J Shearer, C Linehan, K Hicks Extended Abstracts Publication of the Annual Symposium on Computer-Human …, 2017 | 2 | 2017 |
Virtual Reality Games for People Using Wheelchairs A Simeone, K Spiel, P Dickinson, K Gerling, K Hicks, L Mason University of Lincoln, 2020 | 1 | 2020 |