Electroencephalogram and physiological signal analysis for assessing flow in games R Berta, F Bellotti, A De Gloria, D Pranantha, C Schatten IEEE Transactions on Computational Intelligence and AI in Games 5 (2), 164-175, 2013 | 175 | 2013 |
Multi-robot search and rescue team C Luo, AP Espinosa, D Pranantha, A De Gloria 2011 IEEE International Symposium on Safety, Security, and Rescue Robotics …, 2011 | 98 | 2011 |
Development of dashboard for hospital logistics management ER Mahendrawathi, D Pranantha, JD Utomo 2010 IEEE Conference on Open Systems (ICOS 2010), 86-90, 2010 | 21 | 2010 |
Measuring enjoyment in games through electroencephalogram (eeg) signal analysis A Plotnikov, N Stakheika, C Schatten, F Belotti, D Pranantha, R Berta, ... Proceedings of the 6th European Conference on Games-Based Learning (ECGBL …, 2012 | 13 | 2012 |
A format of serious games for higher technology education topics: a case study in a digital electronic system course D Pranantha, F Bellotti, R Berta, A De Gloria 2012 IEEE 12th International Conference on Advanced Learning Technologies, 13-17, 2012 | 10 | 2012 |
Puzzle-it: an HTML5 serious games platform for education: puzzle based serious games for education D Pranantha, F Bellotti, R Berta, A De Gloria International Conference on Technologies for E-Learning and Digital …, 2012 | 8 | 2012 |
Experiments on flow and learning in games : creating services to support efficient serious games development D Pranantha Dolar Eindhoven University of Technology (http://repository.tue.nl/783192), 2015 | 6* | 2015 |
Dependent quantization for scalable video coding D Pranantha, M Kim, S Hahm, B Kim, K Lee, K Park The 9th International Conference on Advanced Communication Technology 1, 222-227, 2007 | 6 | 2007 |
A Format of Serious Games for Higher Technology Education Topics D Pranantha, F Bellotti, R Berta, A De Gloria Proceedings of IEEE Conference on Advanced Learning Technologies (ICALT 2012 …, 2012 | 5 | 2012 |
Designing Contents for a Serious Game for Learning Computer Programming with Different Target Users D Pranantha, C Luo, F Bellotti, A DeGloria International Conference on Design and Modeling in Science, Education, and …, 2011 | 2 | 2011 |
Game Design and Development for Learning Physics Using the Flow Framework M Pranantha, D., Spek, E. v., Bellotti, F., Berta, R., De Gloria, A., and ... GALA 2014, 2014 | 1* | 2014 |
Designing Physics Game to Support Inquiry Learning and to Promote Retrieval Practice D Pranantha, W Chen, F Bellotti, E Van Der Spek, A DeGloria, ... scitepress, 2014 | 1 | 2014 |
Dependent quantization for scalable video coding (master thesis) D Pranantha https://library.kaist.ac.kr/search/ctlgSearch/posesn/view.do?bibctrlno …, 2007 | | 2007 |
HTML5 Serious Games Platform for Education Y Ling, D Pranantha | | |