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D.Pranantha
D.Pranantha
bol.com
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Zitiert von
Zitiert von
Jahr
Electroencephalogram and physiological signal analysis for assessing flow in games
R Berta, F Bellotti, A De Gloria, D Pranantha, C Schatten
IEEE Transactions on Computational Intelligence and AI in Games 5 (2), 164-175, 2013
1752013
Multi-robot search and rescue team
C Luo, AP Espinosa, D Pranantha, A De Gloria
2011 IEEE International Symposium on Safety, Security, and Rescue Robotics …, 2011
982011
Development of dashboard for hospital logistics management
ER Mahendrawathi, D Pranantha, JD Utomo
2010 IEEE Conference on Open Systems (ICOS 2010), 86-90, 2010
212010
Measuring enjoyment in games through electroencephalogram (eeg) signal analysis
A Plotnikov, N Stakheika, C Schatten, F Belotti, D Pranantha, R Berta, ...
Proceedings of the 6th European Conference on Games-Based Learning (ECGBL …, 2012
132012
A format of serious games for higher technology education topics: a case study in a digital electronic system course
D Pranantha, F Bellotti, R Berta, A De Gloria
2012 IEEE 12th International Conference on Advanced Learning Technologies, 13-17, 2012
102012
Puzzle-it: an HTML5 serious games platform for education: puzzle based serious games for education
D Pranantha, F Bellotti, R Berta, A De Gloria
International Conference on Technologies for E-Learning and Digital …, 2012
82012
Experiments on flow and learning in games : creating services to support efficient serious games development
D Pranantha Dolar
Eindhoven University of Technology (http://repository.tue.nl/783192), 2015
6*2015
Dependent quantization for scalable video coding
D Pranantha, M Kim, S Hahm, B Kim, K Lee, K Park
The 9th International Conference on Advanced Communication Technology 1, 222-227, 2007
62007
A Format of Serious Games for Higher Technology Education Topics
D Pranantha, F Bellotti, R Berta, A De Gloria
Proceedings of IEEE Conference on Advanced Learning Technologies (ICALT 2012 …, 2012
52012
Designing Contents for a Serious Game for Learning Computer Programming with Different Target Users
D Pranantha, C Luo, F Bellotti, A DeGloria
International Conference on Design and Modeling in Science, Education, and …, 2011
22011
Game Design and Development for Learning Physics Using the Flow Framework
M Pranantha, D., Spek, E. v., Bellotti, F., Berta, R., De Gloria, A., and ...
GALA 2014, 2014
1*2014
Designing Physics Game to Support Inquiry Learning and to Promote Retrieval Practice
D Pranantha, W Chen, F Bellotti, E Van Der Spek, A DeGloria, ...
scitepress, 2014
12014
Dependent quantization for scalable video coding (master thesis)
D Pranantha
https://library.kaist.ac.kr/search/ctlgSearch/posesn/view.do?bibctrlno …, 2007
2007
HTML5 Serious Games Platform for Education
Y Ling, D Pranantha
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