Ilona Heldal
Ilona Heldal
Western Norway University of Applied Sciences
Bestätigte E-Mail-Adresse bei
Zitiert von
Zitiert von
Collaborating in networked immersive spaces: as good as being there together?
R Schroeder, A Steed, AS Axelsson, I Heldal, Å Abelin, J Wideström, ...
Computers & Graphics 25 (5), 781-788, 2001
The usability of collaborative virtual environments and methods for the analysis of interaction
R Schroeder, I Heldal, J Tromp
Presence 15 (6), 655-667, 2006
Supporting participation in planning new roads by using virtual reality systems
I Heldal
Virtual Reality 11, 145-159, 2007
Virtual reality as a new tool in the city planning process
K Sunesson, CM Allwood, D Paulin, I Heldal, M Roupé, M Johansson, ...
Tsinghua Science and Technology 13 (S1), 255-260, 2008
Cubes in the cube: A comparison of a puzzle-solving task in a virtual and a real environment
AS Axelsson, Å Abelin, I Heldal, R Schroeder, J Wideström
CyberPsychology & Behavior 4 (2), 279-286, 2001
Immersiveness and symmetry in copresent scenarios
I Heldal, R Schroeder, A Steed, AS Axelsson, M Spant, J Widestrom
IEEE Proceedings. VR 2005. Virtual Reality, 2005., 171-178, 2005
The collaborative cube puzzle: A comparison of virtual and real environments
J Wideström, AS Axelsson, R Schroeder, A Nilsson, I Heldal, Å Abelin
Proceedings of the third international conference on Collaborative virtual …, 2000
Perception of color and space in virtual reality: a comparison between a real room and virtual reality models
M Billger, I Heldal, B Stahre, K Renstrom
Human vision and electronic imaging IX 5292, 90-98, 2004
The long-term uses of shared virtual environments: An exploratory study
A Nilsson, AS Axelsson, I Heldal, R Schroeder
The social life of avatars: Presence and interaction in shared virtual …, 2002
Strangers and friends in caves: an exploratory study of collaboration in networked IPT systems for extended periods of time
A Steed, M Spante, I Heldal, AS Axelsson, R Schroeder
Proceedings of the 2003 symposium on Interactive 3D graphics, 51-54, 2003
Successes and failures in co-present situations
I Heldal, A Steed, M Spante, R Schroeder, S Bengtsson, M Partanen
Presence: Teleoperators & Virtual Environments 14 (5), 563-579, 2005
Factors influencing flow of object focussed collaboration in collaborative virtual environments
D Roberts, I Heldal, O Otto, R Wolff
Virtual Reality 10, 119-133, 2006
The Digital HealthLab: Supporting interdisciplinary projects in engineering and in health education
I Heldal, C Helgesen
Journal of Applied Technical and Educational Sciences 8 (4), 4-21, 2018
Are two heads better than one? Object-focused work in physical and in virtual environments
I Heldal, M Spante, M Connell
Proceedings of the ACM symposium on Virtual reality software and technology …, 2006
Games on mobiles via web or virtual reality technologies: How to support learning for biomedical laboratory science education
TH Frøland, I Heldal, G Sjøholt, E Ersvær
Information 11 (4), 195, 2020
Evaluating collaboration in distributed virtual environments for a puzzle-solving task
I Heldal, A Steed, R Schroeder
HCI international, 2005
The impact of social interaction on usability for distributed virtual environments.
I Heldal
Int. J. Virtual Real. 6 (3), 45-54, 2007
Current challenges supporting school-aged children with vision problems: A rapid review
Q Ali, I Heldal, CG Helgesen, G Krumina, C Costescu, A Kovari, J Katona, ...
Applied Sciences 11 (20), 9673, 2021
Assessing visual attention in children using gp3 eye tracker
C Costescu, A Rosan, N Brigitta, A Hathazi, A Kovari, J Katona, ...
2019 10th IEEE International Conference on Cognitive Infocommunications …, 2019
Simulations and Serious Games for Firefighter Training: Users' Perspective.
I Heldal, CH Wijkmark
ISCRAM, 2017
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